Creative DW Image Show PRO Effects Gallery
Image Effects Gallery
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blur image effect
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
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accordion image effect
- Vertical Blur: the strength of the blur applied vertically.
- Start Alpha: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image); the effect will pass progressively from this state to its normal state.
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Gap Increase: the initial distance between stripes, distance which decreases with the running of the effect.
- Bar Width: the width of the bars (the initial one will have this value because the next ones will be affected by the motion, gap increase and so forth).
- Bar Number: the number of bars creating the effect.
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circlemaskwave image effect
- Piece Duration: the duration an element of the effect will take to run.
- Vertical Cuts: the number of vertical pieces.
- Horizontal Cuts: the number of horizontal pieces.
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decomposer image effects
- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time. The enabled Random option disables the ordering type parameter.
- Piece Duration: the duration an element of the effect will take to run.
- Vertical Cuts: the number of vertical pieces.
- Horizontal Cuts: the number of horizontal pieces.
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Dark Tint Image effect
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Fade Image effect
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Imprint image effect
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
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Piece Prestige image effect
- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time. The enabled Random option disables the ordering type parameter.
- Piece Duration: the duration an element of the effect will take to run.
- Vertical Cuts: the number of vertical pieces.
- Horizontal Cuts: the number of horizontal pieces.
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ScaleWave image effect
- Scale Offset: the height from which the strips will fall on the screen.
- Piece Duration: the duration an element of the effect will take to run.
- Play Direction: the direction from where the effect will start; if we choose Right or Left, the effect will start from the top-right/top-left corner, while if we choose Top or Bottom, it will start from the left - top or bottom.
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Simple Light image effect
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Stripes 3D image effect
- Direction: the direction from where the stripes will come; there are three options available – Up, Down and Left.
- Angle: the number of degrees the stripes will rotate around a point until the image will be created.
- Offset: the horizontal distance between the top-left corner and the place where the effect will start.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
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Stripes Alternative image effect
- Number of Stripes: the number of stripes from which the image will be reconstructed.
- Piece Duration: the duration an element of the effect will take to run.
- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
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Stripes Blinds image effect
- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Scale Offset: the height from which the strips will fall on the screen; if we introduce a negative number, the effect will have the appearance of ascending from below.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
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Stripes Centered image effect
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
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Stripes Mask image effect
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
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Stripes Translation image effect
- Angle: the angle at which the strips will be arranged, with respect to a horizontal axis.
- Offset Left: a distance to the left, with respect to the top left corner of the image; from here the effect will start.
- Offset Top: a distance upwards, with respect to the top left corner of the image; from here the effect will start.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
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StripesWave image effect
- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Number Of Stripes: the number of stripes from which the image will be reconstructed.
- Scale Offset: the height from which the strips will fall on the screen.
- X Position: the starting position on the horizontal axis of the screen, where (0;0) is the top-left corner.
- Y Position: the starting position on the vertical axis of the screen, where (0;0) is the top-left corner.
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StripesWave Double image effect
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Piece Duration: the duration an element of the effect will take to run.
- Number of stripes: the number of stripes from which the image will be reconstructed.
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Transparency Circular image circular
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
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Transparency Middle Resize image effect
- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
- Inside: refers to the sense of the effect; if disabled, it will start from the center of the image going to the sides, and vice-versa.
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Transparency Resize image effect
- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
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Wipe image effect
- Stripes Behavior: refers to how the stripes will appear on the screen; there are four options available – Forward, Backward, Alternative and Middle.
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
Text Effects Gallery
With Creative DW Image Show Pro you can enhance the image slideshow with over 15 text effects: blur, bullet train, criss cross, decoder, evaporate, fallsplit, fromanywhere, hellicopter, imprint, jumparound, quadfx, simplewrite, split, wind, pop out, fade. Beside the dazzling text effects, Creative DW Image Show PRO also enables you to use any font you want (from the pack or using Import Font Feature).
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BulletTrain-black text effect
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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CrissCross-black text effect
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Scale Offset: The items starting scale is modified by this value; Is a percentage offset relative to the normal scale (for example, 100 will add 100% to the normal scale so the letter will be 200% scaled).
- Blur Offset: The amount of blur applied on each letter during the effect.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Decoder-black text effect
- Direction: The direction of the text effect.
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Blur-black text effect
- Vertical Blur: The amount of blur applied on each letter at the start of the effect on the Y axis.
- X Distance: The start position of the letters on the X axis. It's an offset relative to the final position.
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Scale Offset: The items starting scale is modified by this value; represents a percentage offset relative to the normal scale (for example, 100 will add 100% to the normal scale so the letter will be 200% scaled).
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Evaporate text effect
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Fade text effect
- Direction: The direction of the text effect.
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FallSplit text effect
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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FromAnywhere text effect
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Scale Range: The items starting scale is modified by this value; represents a percentage offset relative to the normal scale (for example, 100 will add 100% to the normal scale so the letter will be 200% scaled).
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Helicopter text effect
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Imprint text effect
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Jigsaw text effect
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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JumpAround text effect
- Y Distance: The length of the letters jump.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Popout text effect
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Quad text effect
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
Click on the icon to run the animation
SimpleWrite text effect
- Direction: The direction of the text effect.
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Split text effect
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Wind text effect
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
Creative DW Image Show PRO Requirements

Creative DW Image Show PRO is a Dreamweaver slideshow extension that enables you to create remarkable eye-catching Flash banners with Image and text effects, Flash slideshows and any other multimedia presentations in Dreamweaver without the need for Flash.
Using the rich GUI you can configure every aspect of the motion effect: speed, motion direction, number of pieces, rotation, alpha and add some finishing touches like a soundtrack or background enhancements like a glass effect, borders, etc.
- OS: Windows XP, Windows 2000, Windows Server 2003, Windows Vista or Windows 7
- Environment: Dreamweaver 8, CS3, CS4 and CS5
- View: Flash Player 8 or more and JavaScript.
- OS: Mac OS X 10.1.x, 10.2.x, 10.3.x and 10.4.x or greater.
- Environment: Dreamweaver 8, CS3, CS4 and CS5
- View:Flash Player 8 or more and JavaScript.





