Creative DW Image Show PRO - Dreamweaver Slideshow Extension

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Dreamweaver CS6
Text and Image Transition Effects created with Creative Dreamweaver Image Show PRO | DW Extensions by Extend Studio
 

Creative DW Image Show PRO Effects Gallery

Image Effects Gallery


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blur image effect


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- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image); the effect will pass progressively from this state to the normal state.
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
effecteffect

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accordion image effect


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- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
- Start Alpha: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image); the effect will pass progressively from this state to its normal state.
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Gap Increase: the initial distance between stripes, distance which decreases with the running of the effect.
- Bar Width: the width of the bars (the initial one will have this value because the next ones will be affected by the motion, gap increase and so forth).
- Bar Number: the number of bars creating the effect.
effecteffect

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circlemaskwave image effect


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- Ordering Type: the path the pieces will follow when running the effect; there are thirteen options available – Simple, Snake (with eight variations connected to the starting place and the motion sense – clockwise or counter-clockwise) and Spiral (with four variations given by the motion sense – in and out, clockwise and counter-clockwise).
- Piece Duration: the duration an element of the effect will take to run.
- Vertical Cuts: the number of vertical pieces.
- Horizontal Cuts: the number of horizontal pieces.
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decomposer image effects


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- Ordering Type: the path the pieces will follow when running the effect; there are thirteen options available – Simple, Snake (with eight variations connected to the starting place and the motion sense – clockwise or counter-clockwise) and Spiral (with four variations given by the motion sense – in and out, clockwise and counter-clockwise).
- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time. The enabled Random option disables the ordering type parameter.
- Piece Duration: the duration an element of the effect will take to run.
- Vertical Cuts: the number of vertical pieces.
- Horizontal Cuts: the number of horizontal pieces.
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Dark Tint Image effect


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No editable parameters
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Fade Image effect


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Imprint image effect


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- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
effecteffect

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Piece Prestige image effect


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- Ordering Type: the path the pieces will follow when running the effect; there are thirteen options available – Simple, Snake (with eight variations connected to the starting place and the motion sense – clockwise or counter-clockwise) and Spiral (with four variations given by the motion sense – in and out, clockwise and counter-clockwise).
- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time. The enabled Random option disables the ordering type parameter.
- Piece Duration: the duration an element of the effect will take to run.
- Vertical Cuts: the number of vertical pieces.
- Horizontal Cuts: the number of horizontal pieces.
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ScaleWave image effect


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- Number Of Stripes: the number of stripes from which the image will be reconstructed.
- Scale Offset: the height from which the strips will fall on the screen.
- Piece Duration: the duration an element of the effect will take to run.
- Play Direction: the direction from where the effect will start; if we choose Right or Left, the effect will start from the top-right/top-left corner, while if we choose Top or Bottom, it will start from the left - top or bottom.
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Simple Light image effect


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No editable parameters
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Stripes 3D image effect


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- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Direction: the direction from where the stripes will come; there are three options available – Up, Down and Left.
- Angle: the number of degrees the stripes will rotate around a point until the image will be created.
- Offset: the horizontal distance between the top-left corner and the place where the effect will start.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
effecteffect

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Stripes Alternative image effect


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- Angle: the angle at which the strips will be arranged, with respect to a horizontal axis.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
- Piece Duration: the duration an element of the effect will take to run.
- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
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Stripes Blinds image effect


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- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Scale Offset: the height from which the strips will fall on the screen; if we introduce a negative number, the effect will have the appearance of ascending from below.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
effecteffect

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Stripes Centered image effect


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- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
effecteffect

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Stripes Mask image effect


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- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
effecteffect

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Stripes Translation image effect


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- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Angle: the angle at which the strips will be arranged, with respect to a horizontal axis.
- Offset Left: a distance to the left, with respect to the top left corner of the image; from here the effect will start.
- Offset Top: a distance upwards, with respect to the top left corner of the image; from here the effect will start.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.
effecteffect

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StripesWave image effect


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- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Number Of Stripes: the number of stripes from which the image will be reconstructed.
- Scale Offset: the height from which the strips will fall on the screen.
- X Position: the starting position on the horizontal axis of the screen, where (0;0) is the top-left corner.
- Y Position: the starting position on the vertical axis of the screen, where (0;0) is the top-left corner.
effecteffect

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StripesWave Double image effect


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- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Piece Duration: the duration an element of the effect will take to run.
- Number of stripes: the number of stripes from which the image will be reconstructed.
effecteffect

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Transparency Circular image circular


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- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
effecteffect

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Transparency Middle Resize image effect


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- Angle: the angle at which the effect will be applied, with respect to a horizontal axis.
- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
- Inside: refers to the sense of the effect; if disabled, it will start from the center of the image going to the sides, and vice-versa.
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Transparency Resize image effect


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- Angle: the angle at which the effect will be applied, with respect to a horizontal axis.
- Fade: the opacity of the initial state of the image, before the effect starts (low value – transparent image, high value – opaque image).
- Horizontal Blur: the strength of the blur applied horizontally.
- Vertical Blur: the strength of the blur applied vertically.
effecteffect

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Wipe image effect


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- Random Order: if disabled, the effect will have the same appearance every time; otherwise, a random behavior will be added, thus creating a different appearance every time.
- Stripes Behavior: refers to how the stripes will appear on the screen; there are four options available – Forward, Backward, Alternative and Middle.
- Angle: the angle at which the strips will be arranged, with respect to a vertical axis.
- Piece Duration: the duration an element of the effect will take to run.
- Number of Stripes: the number of stripes from which the image will be reconstructed.


Text Effects Gallery


With Creative DW Image Show Pro you can enhance the image slideshow with over 15 text effects: blur, bullet train, criss cross, decoder, evaporate, fallsplit, fromanywhere, hellicopter, imprint, jumparound, quadfx, simplewrite, split, wind, pop out, fade. Beside the dazzling text effects, Creative DW Image Show PRO also enables you to use any font you want (from the pack or using Import Font Feature).
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BulletTrain-black text effect


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- X Distance: The start position of the letters on the X axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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CrissCross-black text effect


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- X Distance: The start position of the letters on the X axis. It’s an offset relative to the final position.
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Scale Offset: The items starting scale is modified by this value; Is a percentage offset relative to the normal scale (for example, 100 will add 100% to the normal scale so the letter will be 200% scaled).
- Blur Offset: The amount of blur applied on each letter during the effect.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
effecteffect

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Decoder-black text effect


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- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
effecteffect

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Blur-black text effect


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- Horizontal Blur: The amount of blur applied on each letter at the start of the effect on the X axis.
- Vertical Blur: The amount of blur applied on each letter at the start of the effect on the Y axis.
- X Distance: The start position of the letters on the X axis. It's an offset relative to the final position.
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Scale Offset: The items starting scale is modified by this value; represents a percentage offset relative to the normal scale (for example, 100 will add 100% to the normal scale so the letter will be 200% scaled).
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Evaporate text effect


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- Scale Offset: The items starting scale is modified by this value; represents a percentage offset relative to the normal scale (for example, 100 will add 100% to the normal scale so the letter will be 200% scaled).
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
effecteffect

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Fade text effect


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- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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FallSplit text effect


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- X Distance: The start position of the letters on the X axis. It’s an offset relative to the final position.
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
effecteffect

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FromAnywhere text effect


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- X Distance: The start position of the letters on the X axis. It’s an offset relative to the final position.
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Scale Range: The items starting scale is modified by this value; represents a percentage offset relative to the normal scale (for example, 100 will add 100% to the normal scale so the letter will be 200% scaled).
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Helicopter text effect


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Blur Offset: The number represents the blurring amount the letters have while spinning.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Imprint text effect


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- Scale Offset: The items starting scale is modified by this value; represents a percentage offset relative to the normal scale (for example, 100 will add 100% to the normal scale so the letter will be 200% scaled).
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Jigsaw text effect


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- X Distance: The start position of the letters on the X axis. It’s an offset relative to the final position.
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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JumpAround text effect


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- X Distance: The height of the letters jump.
- Y Distance: The length of the letters jump.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Popout text effect


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- Scale Offset: The maximum scale the letters will have when effect in progress. The item's starting scale is modified by this value.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Click on the icon to run the animation


Quad text effect


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- X Distance: The start position of the letters on the X axis. It’s an offset relative to the final position.
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
effecteffect

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SimpleWrite text effect


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- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
effecteffect

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Split text effect


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- Y Distance: The distance the characters have to cover to get at the desired position. It’s an offset measured in pixels, relative to the final position. Negative values change movement direction.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.
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Click on the icon to run the animation


Wind text effect


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- X Distance: The start position of the letters on the X axis. It’s an offset relative to the final position.
- Y Distance: The start position of the letters on the Y axis. It’s an offset relative to the final position.
- Letter Effect Overlap: The percentage of overlapping of the tweens on each letter.
- Direction: The direction of the text effect.


Creative DW Image Show PRO Requirements

box Creative DW Image Show PRO

Creative DW Image Show PRO is a Dreamweaver slideshow extension that enables you to create remarkable eye-catching Flash banners with Image and text effects, Flash slideshows  and any other multimedia presentations in Dreamweaver without the need for Flash.

Using the rich GUI you can configure every aspect of the motion effect: speed, motion direction, number of pieces, rotation, alpha and add some finishing touches like a soundtrack or background enhancements like a glass effect, borders, etc.

windows
Windows
  • OS: Windows XP, Windows 2000, Windows Server 2003, Windows Vista or Windows 7
  • Environment: Dreamweaver 8, CS3, CS4 and CS5
  • View: Flash Player 8 or more and JavaScript.
 
 
windows
Apple
  • OS: Mac OS X 10.1.x, 10.2.x, 10.3.x and 10.4.x or greater.
  • Environment: Dreamweaver 8, CS3, CS4 and CS5
  • View:Flash Player 8 or more and JavaScript.