In the left column of the table you can see a preview of the effect by clicking on the start button; the short movie contains an In instance followed by an Out instance of the presented effect. The effect's configurable parameters are described in the right column of the table.
| Effect preview | Parameters |
|---|---|
Click on the Play button to preview the Accordion effect |
- barNumber: the number of bars creating the effect - barWidth: the width of the bars creating the effect - angle: the angle between the effect axis and the horizontal axis; it is expressed in sexagesimal degrees and can take values between 0 and 360 degrees - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - gapIncrease: a coefficient controlling the gap between bars; this gap will increase linearly as the effect progresses - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality |
Click on the Play button to preview the Blur effect |
- blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality |
Click on the Play button to preview the Burn effect |
- maxBlurX: the maximum number of pixels the blur will spread along the horizontal axis as it is animated - maxBlurY: the maximum number of pixels the blur will spread along the vertical axis as it is animated - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality - maxGlowX: the maximum number of pixels the glow will spread along the horizontal axis as it is animated - maxGlowY: the maximum number of pixels the glow will spread along the horizontal axis as it is animated - glowStrength: the strength of the glow - glowQuality: controls the quality of the glow; three options are available – Low Quality, Medium Quality and High Quality - uniqueSeed: this positive number ensures the uniqueness of the effect and allows re-usability for a random-looking effect - glowColor: the color of the glow - glowInner: if enabled, the glow will be applied on the inner area of the movie clip - glowKnockout: if enabled, the movie clip will appear transparent inside the glow aura |
Click on the Play button to preview the DoubleShutter effect |
- ordering: controls the order in which the effect pieces will enter the effect; the available options are LeftToRight, RightToLeft, FromCenter, FromSides and Random - delayBetweenPieces: the time delay introduced between the effect pieces, expressed as a percentage - angle: the angle between the effect axis and the horizontal axis; it is expressed in sexagesimal degrees and it can take values between 0 and 360 degrees - color: the color of the stripes creating the effect - nrOfStripes: the number of stripes creating the effect - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the Fade effect |
- fade: the opacity level applied on the movie clip as the effect enters/exits the stage |
Click on the Play button to preview the Firefly effect |
- numberOfFireFlies: the number of fireflies creating the effect - minimumAlpha: the minimum transparency value applied on the fireflies during the effect - maximumAlpha: the maximum transparency value applied on the fireflies during the effect - minimumFireflyRadius: the minimum radius of the fireflies, expressed in pixels - maximumFireflyRadius: the maximum radius of the fireflies, expressed in pixels - minimumMotionRadius: the minimum value of the circle radius along which each firefly will move - maximumMotionRadius: the maximum value of the circle radius along which each firefly will move - maxNumberOfRotations: the maximum number of times a firefly can rotate during the effect - firefliesColor: the fireflies’ color - fireflyGlowColor: the color of the glowing the fireflies produce - fireflyGlowX: the glow amount applied on the firefly along the horizontal axis, expressed in pixels - fireflyGlowY: the glow amount applied on the firefly along the vertical axis, expressed in pixels - delayBetweenFireflies: the time delay introduced between the fireflies’ appearance, expressed as a percentage - fade: the opacity level applied on the movie clip as the effect enters/exits the stage |
Click on the Play button to preview the Flag effect |
- horizontalSegments: the number of horizontal segments in the mesh - verticalSegments: the number of vertical segments in the mesh - flagAmplitude: controls the amplitude that the waves creating the effect can reach - numberOfWaves: the number of waves creating the effect - rotationX: the rotation of the movie clip around the horizontal axis, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes - rotationY: the rotation of the movie clip around the vertical axis, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes - rotationZ: the rotation of the movie clip around the axis transversal to the movie clip, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes - directionAngle: the angle between the effect axis and the horizontal axis - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - distance: the distance on which the movie clip will move during the effect, expressed in pixels - wobblesPerWave: the number of wobbles applied on the waves creating the effect - shadeIntensity: the intensity of the shade applied on the movie clip during the effect; taken into consideration only when animated is enabled - maxBlur: the maximum number of pixels the blur will spread as it is animated - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the FlipPaper effect |
- fade: the opacity level applied on the movie clip as the effect enters/exits the stage - paperThickness: the thickness of the twisted paper - marginColor: the color of the surface which stands for the paper thickness - twistValue: the number of sexagesimal degrees with which the movie clip will be twisted - displayOnBack: controls what will be rendered on the back of the movie clip, as it is twisted; the options are BackColor (same as marginColor), FlippedImage and Image - rotationX: the rotation of the movie clip around the horizontal axis, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes - rotationY: the rotation of the movie clip around the vertical axis, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes - rotationZ: the rotation of the movie clip around the axis transversal to the movie clip, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes - movementAngle: the angle between the effect axis and the horizontal axis - distance: the distance on which the movie clip will move during the effect, expressed in pixels - verticalSegments: the number of vertical segments in the mesh - horizontalSegments: the number of horizontal segments in the mesh - shadeIntensity: the intensity of the shade applied on the movie clip during the effect; taken into consideration only when animated is enabled - maxBlur: the maximum number of pixels the blur will spread as it is animated - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the Gradient effect |
- bluX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - angle: the angle between the effect axis and the horizontal axis; it is expressed in sexagesimal degrees and can take values between 0 and 360 degrees - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - gradientColor: the color of the gradient - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality |
Click on the Play button to preview the MappedSphere effect |
- horizontalSegments: the number of horizontal segments in the mesh - verticalSegments: the number of vertical segments in the mesh - finalPosition: the angle with which the movie clip in its unfolded state is rotated with respect to the stage - rotations: the number of times the movie clip will rotate after it is mapped on a sphere - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - wobbleDistance: the distance on which the movie clip moves during the rotations - shadeIntensity: the intensity of the shade applied on the movie clip during the effect; taken into consideration only when animated is enabled - maxBlur: the maximum blur level which will be applied on the movie clip as the effect enters/exits the stage - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the MaskResize effect |
- blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - angle: the angle between the effect axis and the vertical axis; it is expressed in sexagesimal degrees and can take values between 0 and 360 degrees - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality |
Click on the Play button to preview the MaskWave effect |
- ordering: controls the order in which the effect pieces will enter the effect - orderType: controls the pattern the effect pieces will follow when entering the effect - delayBetweenPieces: the time delay introduced between the effect pieces, expressed as a percentage - angle: the angle between the effect axis and a vertical one; the parameter is active when the ordering is done by angle - numberOfRows: the number of rows in which the movie clip will be split into - numberOfColumns: the number of columns in which the movie clip will be split into |
Click on the Play button to preview the MiddleMaskResize effect |
- blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - angle: the angle between the effect axis and the vertical axis; it is expressed in sexagesimal degrees and can take values between 0 and 360 degrees - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality |
Click on the Play button to preview the Mirage effect |
- intensityX: the horizontal intensity of the effect - intensityY: the vertical intensity of the effect - angle: the angle with respect to which the effect will run; it’s expressed in sexagesimal degrees and can take values between 0 and 360 - numberOfWaves: the number of waves creating the effect - fade: the opacity level applied on the movie clip as the effect enters/exits the stage |
Click on the Play button to preview the MultiPlaneCompose effect |
- ordering: controls the order in which the effect pieces will enter the effect - orderType: controls the pattern the effect pieces will follow when entering the effect - delayBetweenPieces: the time delay introduced between the effect pieces, expressed as a percentage - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - noHorizontalSlices: the number of horizontal slices creating the effect - noVerticalSlices: the number of vertical slices creating the effect - decomposeLeftOffsett: the distance to the left between the initial and final states of the effect - decomposeRightOffset: the distance to the right between the initial and final states of the effect - decomposeUpOffset: the distance upwards between the initial and final states of the effect - decomposeDownOffset: the distance downwards between the initial and final states of the effect - altitudeValue: the maximum distance an effect piece can move during the effect, expressed in pixels along an axis transversal to the stage - maxBlur: the maximum blur level which will be applied on the movie clip as the effect enters/exits the stage - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality - angle: the angle between the effect axis and a vertical one; the parameter is active when the ordering is done by angle - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the MultipleFadeMask effect |
- delayBetweenPieces: the time delay introduced between the effect pieces, expressed as a percentage - angle: the angle between the mask axis and the movie clip axis; it’s expressed in sexagesimal degrees and can take values between 0 and 360 - rotations: the number of times each duplicate mask will rotate during the effect - numberOfDuplicates: the number of duplicate masks that create the effect - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the PixelKnit effect |
- ordering: controls the order in which the effect pieces will enter the effect - stretchedPixels: the number of pixel rows/columns that will be stretched during the effect - blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - stretchFading: controls how opaque the stretched image will be - fallOffSpread: controls how much of the target movie clip will be stretched during the effect - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the Pixelate effect |
- maxPixelSize: the maximum size the pixels will take as the effect enters/exits the stage - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the PlasticPaper effect |
- bendType: controls the type of bend which will be applied during the effect; the available options are Horizontal, Vertical and Both - foldType: controls the side of the target movie clip on which the bending will be applied - bendIntesity: the intensity of the bending - shadeIntensity: the intensity of the shade that appears during the bending; taken into consideration only when animated is enabled - cameraX: the horizontal orientation of the camera - cameraY: the vertical orientation of the camera - zDistance: the maximum distance an effect piece can move during the effect, expressed in pixels along an axis transversal to the stage - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the RainRipples effect |
- displaceX: the horizontal intensity of the effect - displaceY: the vertical intensity of the effect - minRippleSize: the minimum size a rain drop can have during the effect - maxRippleSize: the maximum size a rain drop can have during the effect - rainIntensity: the strength of the ripple effect, expressed as a percentage - delayBetweenDrops: the time delay introduced between the effect pieces, expressed as a percentage - fade: the opacity level applied on the movie clip as the effect enters/exits the stage |
Click on the Play button to preview the RippleMesh effect |
- displaceX: the horizontal intensity of the effect - displaceY: the vertical intensity of the effect - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the Scale effect |
- blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - startScaleX: the scaling coefficient applied horizontally on the movie clip at the beginning of the effect - startScaleY: the scaling coefficient applied vertically on the movie clip at the beginning of the effect - endScaleX: the scaling coefficient applied horizontally on the movie clip at the end of the effect - endScaleY: the scaling coefficient applied vertically on the movie clip at the end of the effect - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality |
Click on the Play button to preview the ShakyOldMovie effect |
- shakeFramesNumber: the number of shaking frames present in the effect - skidMarksNumber: the number of vertical marks present in the effect - scratchesNumber: the number of random poly-lines present in the effect - scratchIntensity: the intensity of the scratches - colorFilterName: select the color palette; the options are Grayscale and Sepia - useCigaretteBurn: apply cigarette-burn-effects on the movie clip - blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the SlideAndRotate effect |
- displayOnBack: controls what will be rendered on the back of the movie clip; the available options are BackColor, FlippedImage and Image - rotationX: the angle with which the movie clip will rotate around the horizontal axis and it’s expressed in sexagesimal degrees - rotationY: the angle with which the movie clip will rotate around the vertical axis and it’s expressed in sexagesimal degrees - rotationZ: the angle with which the movie clip will rotate around the transversal axis and it’s expressed in sexagesimal degrees - blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - paperThickness: the thickness of movie clip’s edges - distance: the distance from the movie clip’s initial position and the position it’ll have as the effect runs - angle: the angle between the effect’s longitudinal axis and the horizontal axis; it is expressed in sexagesimal degrees and can take values between o and 360 degrees - fade: the transparency level applied on the movie clip as the effect enters/exits the stage - color: the color of the element added to create the thickness effect; active only if use 3D is enabled - shadeIntensity: the intensity of the shade applied on the target movie clip; taken into consideration only when animated is enabled - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality - use3D: enables tridimensional coordinates - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the StickerRip effect |
- ripHeight: the height from which the effect will be applied - ripDistance: the distance on which the effect will be applied - angle: the angle with respect to which the effect will run; it’s expressed in sexagesimal degrees and can take values between 0 and 360 - fade: the transparency level applied on the movie clip as the effect enters/exits the stage - horizontalSegments: the number of horizontal segments in the mesh - verticalSegments: the number of vertical segments in the mesh - shaderIntensity: the intensity of the shade the sticker produces during the effect; taken into consideration only when animated is enabled - animated: if enabled, preserves the animation inside the target movie clip during the effect |
Click on the Play button to preview the StripesAlternative effect |
- ordering: controls the order in which the effect pieces will enter the effect; the available options are LeftToRight, RightToLeft, FromCenter, FromSides and Random - delayBetweenPieces: the time delay introduced between the effect pieces, expressed as a percentage - angle: the angle with respect to which the effect will run; it’s expressed in sexagesimal degrees and can take values between 0 and 360 - stripesNo: the number of stripes creating the effect |
Click on the Play button to preview the StripesCentered effect |
- ordering: controls the order in which the effect pieces will enter the effect; the available options are LeftToRight, RightToLeft, FromCenter, FromSides and Random - delayBetweenPieces: the time delay introduced between the effect pieces, expressed as a percentage - angle: the angle with respect to which the effect will run; it’s expressed in sexagesimal degrees and can take values between 0 and 360 - stripesNo: the number of stripes creating the effect |
Click on the Play button to preview the StripesMask effect |
- ordering: controls the order in which the effect pieces will enter the effect; the available options are LeftToRight, RightToLeft, FromCenter, FromSides and Random - delayBetweenPieces: the time delay introduced between the effect pieces, expressed as a percentage - angle: the angle with respect to which the effect will run; it’s expressed in sexagesimal degrees and can take values between 0 and 360 - stripesNo: the number of stripes creating the effect |
Click on the Play button to preview the Tint effect |
- color: the color used to tint the movie clip during the effect - fade: the opacity level applied on the movie clip as the effect enters/exits the stage |
Click on the Play button to preview the TransparencyResize effect |
- blurX: the blur amount applied on the target along the horizontal axis, expressed in pixels - blurY: the blur amount applied on the target along the vertical axis, expressed in pixels - angle: the angle with respect to which the effect will run; it’s expressed in sexagesimal degrees and can take values between 0 and 360 - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - gradientStrength: the strength of the gradient - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality |
Click on the Play button to preview the TransparencyScale effect |
- fallOff: controls the feathering amount applied during the effect, expressed as a percentage - maxBlur: the maximum number of pixels the blur will spread as it is animated - fade: the opacity level applied on the movie clip as the effect enters/exits the stage - inside: toggles between how the effect will enter/leave the stage – from inside or from the sides - blurQuality: controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality |