AS Name |
Type |
Description |
Defined by |
|
|---|---|---|---|---|
| animated | Boolean | Controls whether the animation inside the target movie clip will be preserved during the effect | EffectBase | |
| blurQuality | Number | Controls the quality of the blur; three options are available – Low Quality, Medium Quality and High Quality | FlipPaperEffect | |
| container | Sprite | The Sprite object that will contain the text effect properties | EffectBase | |
| displayOnBack | String | Controls what will be rendered on the back of the movie clip, as it is twisted; the options are BackColor (same as marginColor), FlippedImage and Image | FlipPaperEffect | |
| distance | Number | The distance on which the movie clip will move during the effect, expressed in pixels | FlipPaperEffect | |
| easingType | String | Indicates which easing type the effect will follow | EffectBase | |
| fade | Number | The opacity level applied on the movie clip as the effect enters/exits the stage | FlipPaperEffect | |
| horizontalSegments | Number | The number of horizontal segments in the mesh; a higher number increases the visual aspect but decreases the performance | FlipPaperEffect | |
| marginColor | Number | The color of the surface which stands for the paper thickness | FlipPaperEffect | |
| maxBlur | Number | The maximum number of pixels the blur will spread as it is animated | FlipPaperEffect | |
| movementAngle | Number | The angle between the effect axis and the horizontal axis | FlipPaperEffect | |
| paperThickness | Number | The thickness of the twisted paper | FlipPaperEffect | |
| progress | Number | A numerical value between 0 and 1 which indicates at which point the effect running process is on its timeline | EffectBase | |
| properties | String | A String containing all the effect properties | EffectBase | |
| reversed | Boolean | This Boolean parameter, transforms the in effect in an Out effect, by reversing the progress sense | EffectBase | |
| rotationX | Number | The rotation of the movie clip around the horizontal axis, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes | FlipPaperEffect | |
| rotationY | Number | The rotation of the movie clip around the vertical axis, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes | FlipPaperEffect | |
| rotationZ | Number | The rotation of the movie clip around the axis transversal to the movie clip, it’s expressed in sexagesimal degrees; if the given value is negative, the rotation sense changes | FlipPaperEffect | |
| shadeIntensity | Number | The intensity of the shade applied on the movie clip during the effect | FlipPaperEffect | |
| target | Sprite | The instance name of the target movie clip | EffectBase | |
| twistValue | Number | The number of sexagesimal degrees with which the movie clip will be twisted | FlipPaperEffect | |
| verticalSegments | Number | The number of vertical segments in the mesh; a higher number increases the visual aspect but decreases the performance | FlipPaperEffect |