Tips & Tricks

- If you're using one of the built-in skins you can have the menu set up just by filling in the parameters on the General tab. The other tabs (Layout, Animation and Text) will be automatically filled in with the default values for the selected skin.
- When editing the button label, if you would like to have more than one text line, you can break the text in more than one line by inserting the “\n” command in the desired place; in addition, if you would like to use the “,” and “>” characters, you can use the commands – “{XTD_COMMA}”, respectively “{XTD_GT}”.
- If you insert the path for an “.xml” file to define the menu structure, the visually defined structure is disabled – you cannot use both methods in the same time and the “.xml” one is chosen by default.
- When using Advanced Resize, set the values only for the resizing parameters you need; leave the other text fields blank - they will take the default value if required.
- If, when existing Preview mode, a message about a script running slow appears, just click OK when asked if you want to continue; this will not interfere with the well-behavior of the component.
- The colors for the regular or highlight states of the skins can be set only for the built-in ones, not for custom designed skins; in custom design, the colors are previously set at the creation of the various skin elements.
- Usually, the duplicate area should be small when using the Advanced Resize System; moreover, when resizing a gradient shape, the duplicate area should be as small as possible (one pixel) and the duplicating slice shoud be chosen in an area with an uniform color.
- Whenever you want to choose a Custom skin for your menu, please change the menu dimensions accordingly to obtain the expected results.
- Creative FL Tabbed Menu is created such that it can have only one level of submenus.